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Recipe: Deep Idealize 2.7.2
Your rating: None Average: 4.4 (12 votes)


Name: Deep Idealize 2.7.2
ID: 49940
Created on: Mon, 09/01/2014 - 14:19
Updated on: Sun, 08/09/2015 - 17:06

Different loops of idealize with cuts in order to be sure not to explode the protein. With jeff101's log.

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Joined: 09/24/2012
Groups: Go Science
For overnight run, end game, when there is nothing else to do

Each loop is very long, since it tries all possible combinations of 1-3 segments cuts.

The recipe does not try "ideal" zones twice. It tries harder idealizations on unideal ones that could not be idealize on default attempt. So, in a way, it's efficient.

I mainly use it on end game with high power behavior, when I have an extra client left and when I see that total ideality <-100.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons