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Recipe: Repeat Rebuild Selected v1.1
Your rating: None Average: 4.6 (18 votes)


Name: Repeat Rebuild Selected v1.1
ID: 48954
Created on: Thu, 04/24/2014 - 01:45
Updated on: Thu, 05/01/2014 - 08:51

Continuously rebuild a selected region

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Joined: 03/18/2014
Groups: Gargleblasters
Repeat Rebuild Selection

What it Does:
This recipe rebuilds the section you specify
It rebuilds, wiggles, shakes, fuzes. Keeps the highest scoring fold.
It also mutates if the puzzle swings that way

How to Use:
There are two ways to tell the recipe what segment you want to rebuild.
You can freeze a section, then run the recipe.
Or, you can select segments in the selection interface, then run the recipe.

More Info:
Recipe runs indefinitely, until you cancel it.
Every second round will use cuts to isolate the rebuild
The rebuild iteration power increases each round, up to a maximum of 19 (at which point it resets back to 1)

Joined: 03/18/2014
Groups: Gargleblasters

Update to v1.1

Now uses a scaling clash importance.
Starting from CI 0.75 and dropping by 0.15 each iteration
(original script always used .75)

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons