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Recipe: CG303 GAB+EO V5.40
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Name: CG303 GAB+EO V5.40
ID: 45476
Created on: Thu, 02/28/2013 - 13:06
Updated on: Thu, 02/28/2013 - 21:06

Now with selectable range of clusters to breed via InputBox sliders.

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Joined: 09/18/2009
Groups: SETI.Germany

Before, these parameters could only be set in the script by changing values in the variable initializing section.
When you have made all entries in the first InputBox,
a second one appears.
There, you can adjust, how many clusters should be breeded.

Following examples are for standard setup with 8 clusters:
Clusters 3 to 5 are breeded from good clusters (BreedFirst to BreedLast).
Clusters 1 to 2 are kept,
clusters 6 to 8 are created randomly new per generation.

If you change BreedFirst to 1,
no clusters (even good parents) of the last generation will be kept.
If you change BreeLast to 8,
no random clusters will be generated.
This will happen later only if you allow the herdsize to be increased.
If herdsize is increased, 2 random clusters are added.
A genration later,
one of them will be a breeded one,
the other one still a random one.

Even EO needs this these both values as information.
If you do EO and not GA (InputBox 1),
Mode 1 leaves BreedFirst-to-BreedLast clusters as they are,
Mode 2 replaces them also by random ones.

Joined: 09/18/2009
Groups: SETI.Germany
Code as Text...
Joined: 09/18/2009
Groups: SETI.Germany
New script

There is a new version I wrote from scratch with different structure of variables and values, allowing more features.

See "CG303 GA+EO Remix"

I won't work on this script (and older versions) anymore.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons