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Recipe: Mutate Combo 1.4 for Layers
Created by brow42 62 2044
Your rating: None Average: 4.5 (83 votes)


Name: Mutate Combo 1.4 for Layers
ID: 44581
Created on: Tue, 11/13/2012 - 01:43
Updated on: Tue, 11/13/2012 - 09:43

Rav3n_pl's Mutate Combo 1.4, modified to skip mutations forbidden by the layer filter.

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brow42's picture
User offline. Last seen 1 year 36 weeks ago. Offline
Joined: 09/19/2011
Groups: None
Updated to work with new Layer Restriction

The new mutation filter breaks the mutatable-detection in many Lua1 recipes. Lua2 recipes will probably work, but may still need tweaking to avoid unnecessary work when the AA doesn't actually change.


Now attempts to mutate every segment to all 20 AAs until it actually changes to determine mutability.

During brute force mutation, checks to see if the AA changes and continues to the next AA if it didn't instead of wiggle/shake.

Joined: 02/10/2013
Groups: Gargleblasters
Missed Current Best

I've noticed that there is occasionally a higher best score that is not being followed by the script. This is noticeable when the leaderboard has a higher score while running the script than the local recipe output board. Apparently, the program somewhere needs to check for the current best a bit more frequently.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons