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Recipe: Lucky LWS v2.5
Created by Rav3n_pl 118 530
4.727275
Your rating: None Average: 4.7 (11 votes)

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Name: Lucky LWS v2.5
ID: 4401
Created on: Sat, 07/03/2010 - 16:08
Updated on: Mon, 02/21/2011 - 23:09
Description:

Testing for best scoring segments then LWS them and buddies. Take only "big" points by default. Options at end.



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Joined: 06/17/2010
changelog:

- save structure -> work on all loop -> restore structure
- in test pass freezes surrounding segments (wiggle by 1 btw;])
- using updated get_score to handle negative scores
- less output

Joined: 06/17/2010
Update:

- change in all-loop then necessary
- non freezing surrounding areas (test shows freeze is useless)
- 2 wiggles instead of 1 (looks like local_wiggle(2) in more cases can do positive gain)

Joined: 06/17/2010
2.1

+ get rid of X-es
+ added start and end segment
+ faster test pass - 1 wiggle (on gain still 2 wiggles)

Joined: 06/17/2010
2.2

+ added reset recent best to avoid changes of secondary structure if no gain in 1st segment.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons