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Recipe: Freezing for Refinement
Created by brow42 75 1437
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Name: Freezing for Refinement
ID: 43403
Created on: Wed, 07/18/2012 - 11:34
Updated on: Wed, 07/18/2012 - 19:01

This script toggles between freezing known good parts and known bad parts in a refinement puzzle. Requires CASP notes, or you can manually set in script.

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Freezing for Refinement

* Freezing for Refinement
* Original Author: Brow42
* Version 1.0 July 18 2012

This freeze either the known good sections or the known bad sections of a refinement puzzle, if CASP has given us this information. Each time you run it it will automatically switch between the to groups. No dialog so you just re-run it.

You can set the known bad regions manually at the top of the script if there are no notes. Or, you can add a note to any segment of the form 'Regions a-b c-d e-f' where a b c d e f etc are bad regions.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons