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Recipe: tlaloc Gyre 4.10
Created by Tlaloc 90 197
4.333335
Your rating: None Average: 4.3 (84 votes)

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Name: tlaloc Gyre 4.10
ID: 41032
Created on: Wed, 04/25/2012 - 19:20
Updated on: Wed, 08/01/2012 - 00:47
Description:

Gyres and Gimbles protein segments in the wabe. Pulls protein segments in random directions, then shakes out.



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Tlaloc's picture
User offline. Last seen 7 weeks 2 days ago. Offline
Joined: 08/04/2008
Groups: Mojo Risin'
More details

Creates a set of bands to space around a segment. Wiggles the protein in the direction of the band. This simulates a technique that I would sometimes do when stuck of grabbing the protein and just moving the mouse around in circles, then shaking out.

You can adjust how many segments to work, how many bands, and how long and strong to make them in the dialog.

Tlaloc's picture
User offline. Last seen 7 weeks 2 days ago. Offline
Joined: 08/04/2008
Groups: Mojo Risin'
Made some changes to the algorithm.

The algorithm was spending a lot of time fuzing on a protein that wasn't the best it had found, which was usually thrown away. Removed that. Instead it shakes and wiggles out from the best it finds. This should run faster and produce better scores.

Joined: 04/15/2012
Groups: Beta Folders
I tried once, and it started

I tried once, and it started working first try. I suggest going for 10 or 15 tries, unlss you have some extra time for script running, as it probably takes an hour or two. After about the first 10, it slows down a lot, only inproving a couple thousandths to a couple hundreths at a time. Over all, great work! I love the idea behind it, and is good for a quick score booster. I will be using this a lot. Keep it up!

Joined: 04/15/2012
Groups: Beta Folders
Exept

I have realized that it will go farther on puzzles with more to do. I absolutely love it. Thanks!

Joined: 04/15/2012
Groups: Beta Folders
WOW!

I last used 4.06, and this is 10x faster. I was supprised and thought it wasn't working untill I saw the progress log. Got 10 tries done while I write this. Literally, 5 seconds. Thanks Tlaloc!

Joined: 04/15/2012
Groups: Beta Folders
Oops...

Tryed it again on a different puzzle, wasn't as fast. Stilla lot faster though. Thanks Tlaloc!!!

Tlaloc's picture
User offline. Last seen 7 weeks 2 days ago. Offline
Joined: 08/04/2008
Groups: Mojo Risin'
Version 4.10 adds new functionality

1) It now sorts the segments from worst scoring to best and works on them in that order, unless you check the "random" checkbox, which essentially does the same thing it did in previous versions. The directions that it pulls are still always random.

2) It no longer tries to gyre locked segments.

marie_s's picture
User offline. Last seen 1 year 19 weeks ago. Offline
Joined: 05/18/2008
Groups: None
range of segments may be useful

for all this refinment puzzles

And can you print the options chosen at the start of the recipes?
Thanks

lynnai's picture
User offline. Last seen 1 year 45 weeks ago. Offline
Joined: 05/16/2008
:)

double thumbs up for the description if nothing else. (haven't tried it yet but looking forward to)

Joined: 09/06/2012
Groups: None
Pizza blog

Fantastic post which I was looking forward to get...!! Actually getting this informative article I think that it is so helpful topic to me. Really I was looking forward to get huge info about recipe profile. Thanks and keep it up...

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons