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Recipe: tlaloc Hydrophobe 3.00
Created by Tlaloc 172 244
Your rating: None Average: 4.7 (60 votes)


Name: tlaloc Hydrophobe 3.00
ID: 4063
Created on: Wed, 06/30/2010 - 21:52
Updated on: Tue, 11/15/2011 - 11:58

Pushes out hydrophyllic segments, pulls in hydrophobic segments. Good after threading to stabilize. Also good when stuck.

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Tlaloc's picture
User offline. Last seen 5 weeks 6 days ago. Offline
Joined: 08/04/2008
Groups: Mojo Risin'
More details...

Creates a series of random bands. The bands strength is set to max, and the length is set to be within a small distance of the current length between the two segment endpoints of the band. Bands between hydrophobic segments are made shorter than they currently are. Bands between hydrophylic segments are longer than they currently are. It wiggles out, then disables bands and acquires the maximum score it can.

This pushes hydrophylic bands out, and pulls hydrophobic bands in. However, the band length prevents the structure from varying a lot from where it starts. If the structure is unstable, the bands prevent it from exploding, and lets it find its natural shape, which is very good after using the alignment tool and anything else that leaves the structure unstable. It also is useful to kick it out of a local minimum when you get stuck in the middle game.

Joined: 09/18/2009
Groups: SETI.Germany

Good script, as always!

Joined: 09/17/2010
Groups: None

Isn't it pretty random?

Bnevi's picture
User offline. Last seen 8 years 31 weeks ago. Offline
Joined: 07/10/2011
Groups: None
can't download

don't know whether it's just me but i have problems adding this one to my cookbook. can anyone help?

Joined: 09/19/2011
Groups: None
adding to cookbook

just make sure you are logged in the same way to this site as you are to the foldit game, and you can then activate the add to cookbook option.

Joined: 09/20/2011
Groups: None

thanks for the help

Joined: 11/19/2012
Groups: Go Science
It worked very well for me.

It worked very well for me. Thanks!

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons