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Recipe: Rav3n_pl GAB v0.4.1
Created by Rav3n_pl 45 1438
Your rating: None Average: 4.6 (36 votes)


Name: Rav3n_pl GAB v0.4.1
ID: 32216
Created on: Thu, 09/22/2011 - 14:41
Updated on: Sun, 10/16/2011 - 09:46

Genetic Algorithm on Bands. See script for details and options.

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Joined: 06/17/2010
v0.4 - initial public release

This time I wrote my own variation on GAB :)
- critter: set of rubber bands
- herd: set of critter
- breeding: mixing bands from 2 critters
- kid: critter that have breed from best critters in herd
- bastard: critter that have breed form best and random critter
- scoring a critter: create critter bands, wiggle, delete bands, stabilize

It is working like that:
- randomize herd
- score all critters
- sort critters by score
- keep best ones
- breed best ones
- breed bastards
- randomize few new critters to fill herd
- repeat above 100 times :)

Options at start if script, should be easy readable and editable. Default options should work just fine on all puzzles.

If you have idea how to improve it feel free to post ideas there, pm me or catch on irc :)

Joined: 06/17/2010

+ fixed bug that crash script when run on exploration when score=0
+ changed name of "seek energy" variable to be easier to find
+ added more bastards ;]

By default script is using "ranked score" what makes it to search energy score in normal puzzles and exploration score i n exploration puzzles.
If you want to search stability in exploration you need use stability mod or change "energy=true" in front of script.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons