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Recipe: Rav3n_pl Mutate Combo 1.4
Created by Rav3n_pl 60 2063
Your rating: None Average: 4.5 (193 votes)


Name: Rav3n_pl Mutate Combo 1.4
ID: 28184
Created on: Sat, 05/07/2011 - 19:38
Updated on: Sat, 06/11/2011 - 20:25

Finding and bruteforce mutating all mutable segmnets found in random order. Options at end. 1.4 - chneged auto spheres to bigger size.

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Joined: 06/17/2010

+ updated to detect and not use ligand
+ minor changes

jfryk's picture
User offline. Last seen 25 weeks 4 days ago. Offline
Joined: 09/18/2011
Minor Suggestion

This recipe is working great for me, like all of your other recipes. What do you think about the idea of printing out results from the recipe when it's completed for people who use the Output Log. For instance with this recipe it would be interesting to see the number of successful (point gaining) MutateRandom iterations there are versus MutateBrute iterations.

I may know enough to edit mine locally but it would be cool to see some published like this.

Thanks again for all your hard work!

Joined: 06/17/2010
Yes, it can be useful.

You can get it now editing xml recipe output file.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons