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Recipe: Local Wiggle Sequence By Primes
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Used 45 times with an average impact of 864 points.


Name: Local Wiggle Sequence By Primes
ID: 2698
Created on: Sat, 06/12/2010 - 13:48
Updated on: Sat, 06/12/2010 - 20:48

This is an augmentation of the original example that selectively freezes sections and walks along the backbone. Starts with few frozen spots, and progressively freezes more. Uses every other prime number under 100, counting down, then goes back and does the other half of them. Takes a long time. You will like want to use this one to squeeze out a few more points at the end.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons