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Recipe: Morph V1.2
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Name: Morph V1.2
ID: 11833
Created on: Thu, 09/16/2010 - 18:47
Updated on: Fri, 09/17/2010 - 01:47
Description:

Now showing bands we can't apply due to length restriction of 20.



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Joined: 09/18/2009
Groups: SETI.Germany
That's how the code does look like

http://pastebin.de/10047

Note that this script is not intended primarily to raise your score, it is just about finding a solution between two solutions.

For example, if you are stuck and you can't get more score, store this state to quicksave 1, reset and store the reset state to quicksave 2.
Take a small ChangeRate (0.1) for a small change, or a big changerate (0.9) to estrange your best solution more.

If you use coarse mesh parameters (Grid1=4 and Grid2=5 for example), you can even try a rebuild instead of the default wiggle.

The deactivated (grey) bands show those bands, which were possible, if the band length weren't be limited to 20.

Joined: 09/18/2009
Groups: SETI.Germany
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For other interesting results, remove do_global_wiggle_all(24)
in line 210 (second last line), and then execute Genetic Fuse:
http://fold.it/portal/recipe/10832

Joined: 09/18/2009
Groups: SETI.Germany
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You can imagine this script as simulating an alignment by bands.
Quicksave 2 contains the new alignment information for quicksave 1.

Joined: 09/18/2009
Groups: SETI.Germany
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Or, you can say, alignment is like morphing with ChangeRate=1.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons