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Sat, 11/12/2016 - 06:53
#2
Love it !
Recipes have come a long way, I love what you have done with it, much improved.
Tue, 07/04/2017 - 17:38
#3
2.6.2
Fixed unideal loop GENERICFILTER bug (thanks to gitwut)
Fri, 07/21/2017 - 17:36
#4
Many thanks!
Many thanks!
Wed, 07/26/2017 - 02:11
#5
Mutate?
Hi Bruno. I noticed today that the mutate option was taken out. I don't know about anyone else, but I have gained many point using mutate in version 2.6.1 on design puzzles--often when other scripts have failed to yield more points. So I'll stick with the older version for now.
Fri, 10/20/2017 - 20:49
#6
ha I've to check
Might be that some design puzzles are not (yet) recognized by the recipe.
Tue, 06/05/2018 - 07:24
#7
2.7
--v2.6.3 tried to fix GENERICFILTER bug again and added mutate option
Wed, 08/29/2018 - 19:48
#8
2.7.1
-fixed MixInwardTable ("slices") bug again, thanks to robgee
Sat, 12/08/2018 - 09:56
#9
2.8
Translated discarded filter commands (grr !)
Wed, 09/30/2020 - 14:40
#10
Mutate on Symmetry puzzles
Hi Bruno. I noticed that the "Always disable filter, unless for scoring" and "Mutate, no shake" options are available for the Coronavirus Binder puzzles but not for the Symmetry puzzles. Is this due, as you mentioned above, to it being an unrecognized design puzzle type? It would be very helpful to be able to have these options available for the Symmetry puzzle too! |
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It's basically the same as it's parent, but I added other walking options, as many recipes walk from 1 to end segment, it's convenient some times to walk reverse, or random etc.
--v2.5.3 changed default filter management (filters are not always so slow)
-- and I think it's better to keep filters for Contacts and H-Bonds
--v2.6.0 added different walkers (random, reverse etc)
--v2.6.1 added mutate option (experimental)