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977: Post-CASP Tc848: Server Model Contacts
Status: Closed

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wisky's picture
User offline. Last seen 1 year 4 weeks ago. Offline
Joined: 07/13/2011
?

I'm really not sure why you guys picked the tasser1 model over the Zhang4 model. Zhang4 has more contacts made and a less "messy" structure overall. Oh well.

wisky's picture
User offline. Last seen 1 year 4 weeks ago. Offline
Joined: 07/13/2011
Maybe

Might have fewer contacts in Foldit (don't know!), but that is well overshadowed by the gorgeous structure Zhang4 has.

bkoep's picture
User offline. Last seen 11 hours 46 min ago. Offline
Joined: 11/15/2012
Groups: Foldit Staff
That's the case

By our methods, the TASSER model appeared to fit this set of contacts slightly better than the Zhang model. However, I agree that the Zhang model looks much more realistic. It might be interesting to run another puzzle with the Zhang model.

wisky's picture
User offline. Last seen 1 year 4 weeks ago. Offline
Joined: 07/13/2011
bleh :)

Baker 5 and Quark 4 also produced high contact scores which competed with Zhang for realistic modeling (in my opinion, I am no scientist [yet]). Would love to see all of them available for fixing up :)

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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