3 replies [Last post]
Joined: 07/28/2014
Groups: None

I don't really think this is a "BUG" but merely a suggestion, there have been a few players I've spoke with that couldn't run the game properly because of GPU and CPU over-use.

The VIEW menu is only available AFTER the tutorial puzzles and in as much as I realize certain features need to be turned on during those time, it would be nice for LOW-POWERED computers to have the option of turning off certain visual option from square-one. That would, in my opinion, not isolate players whose machines crash or shut of the game because of heating issues.

Again, just a suggestion.
Thank you for your time and consideration.

Joined: 04/15/2012
Groups: Beta Folders
First off, feedback goes in

First off, feedback goes in feedback: http://fold.it/portal/feedback

Aside from that, what's turned on in the tuts is necessary for tuts as far as I know. Personally not sure how they'd run Foldit otherwise if they can't even run the tuts...

Joined: 07/28/2014
Groups: None
I felt the "feedback" option

I felt the "feedback" option was more for bug reports and such, so that was my reasoning to opening a thread. As far as visual options go, as I understand it there are many things that need to be enabled during the tutorials as well. I totally agree with you. However, completely disabling the menu limits an individual and it would be nice to have to options from the very start.

My computer is pretty "beefed-up" but that is what I do for a living, but what prompted me to write this thread was a new player that had his laptop overheating and crashing several time from the CPU-GPU usage.
I mentioned to him that he could turn off the options to give less CPU clicks but the "VIEW" menu was not available to him.

As stated previously, this is simply a suggestion open for debate and I appreciate your response on the subject.

Joined: 04/24/2014
Groups: None
More options

Thanks for the suggestion - I'll make sure it gets passed onward. :)


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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