Crash on 920b

Case number:845829-998053
Topic:Crash/Hang
Opened by:MurloW
Status:Open
Type:Bug
Opened on:Sunday, June 22, 2014 - 15:19
Last modified:Monday, June 23, 2014 - 16:47

Handfolding, clicking move tool broke it.

Playing sound: 4
Sending SOPs:

rotate mouse down
delta_score: 0
Playing sound: 4
***** STARTING THREAD ActionRepack
Packer cancelled
delta_score: 0
Playing sound: 4
***** ENDING THREAD ActionRepack

UNHANDLED EXCEPTION
1: RaiseException +88 bytes (no line)
2: library_main +34162405 bytes (no line)
3: library_main +34173293 bytes (no line)
4: library_main +5046914 bytes (no line)
5: library_main +6259203 bytes (no line)
6: library_main +6233057 bytes (no line)
7: library_main +6244025 bytes (no line)
8: library_main +4072329 bytes (no line)
9: library_main +4589002 bytes (no line)
10: library_main +4155492 bytes (no line)
11: library_main +6099952 bytes (no line)
12: library_main +4155209 bytes (no line)
13: library_main +6106365 bytes (no line)
14: library_main +6108476 bytes (no line)
15: gapfnScSendMessage +818 bytes (no line)
16: GetThreadDesktop +215 bytes (no line)
17: GetClientRect +197 bytes (no line)
18: CallWindowProcW +27 bytes (no line)
19: wglSwapBuffers +730 bytes (no line)
20: gapfnScSendMessage +818 bytes (no line)
21: GetThreadDesktop +215 bytes (no line)
22: CharPrevW +312 bytes (no line)
23: DispatchMessageA +15 bytes (no line)
24: library_main +6114259 bytes (no line)
25: library_main +4026283 bytes (no line)
26: library_main +32724 bytes (no line)
27: library_main +32 bytes (no line)
28: no symbol (no line)
29: no symbol (no line)
30: no symbol (no line)
31: BaseThreadInitThunk +18 bytes (no line)
32: RtlInitializeExceptionChain +99 bytes (no line)
33: RtlInitializeExceptionChain +54 bytes (no line)

(Sun, 06/22/2014 - 15:19  |  1 comment)


wisky's picture
User offline. Last seen 44 weeks 1 day ago. Offline
Joined: 07/13/2011

This happens to me regularly. Usually happens when I accidentally double click the move tool. Though it doesn't crash consistently. Sometimes I'll get an hour of handfolding in before it crashes, sometimes it'll crash 4 times in 10 minutes.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons