Lua functions to load/save/share solutions

Case number:845813-998025
Topic:Game: Tools
Opened by:StackOverflow
Opened on:Wednesday, June 18, 2014 - 01:06
Last modified:Monday, July 8, 2019 - 15:10

I would like Lua functions to be able to load, save, download and share solutions.

This would include the ability to view information of a shared solution before downloading it, and of a downloaded solution before loading it.

Important fields to know about a share/save:
- author
- score
- name

Other (nice to haves) to know about a save:
- evo or solo of that author
- datetime of save

This would allow us to do many cool things, such as
- Run cross-client scripts that use 'share with self' to update each other with new high scores
- Automatically share new group highs mid-script to our team using 'share with team'
- Create scripts that perform round-robin evolving of teams different solutions

(Wed, 06/18/2014 - 01:06  |  1 comment)

Joined: 09/24/2012
Groups: Go Science
Status: Open » Closed

It's implemented now.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons