CASP puzzles: Why not wiggle high power

Case number:699969-997649
Topic:General
Opened by:Timo van der Laan
Status:Open
Type:Suggestion
Opened on:Friday, May 9, 2014 - 12:41
Last modified:Tuesday, May 13, 2014 - 22:43

The title says it all. Wouldnt solutions be better if we can run high power in the last phase of folding?
Maybe even open it a day before the puzzle closes?

(Fri, 05/09/2014 - 12:41  |  4 comments)


Joined: 09/30/2013
Groups: Go Science

Maybe it's because if you submit a HWP puzzle to scientists, they wouldn't be able to improve the solution since HWP turns the solution to cement. Then your puzzle might not be as useful to them in real life, and therefore you wouldn't get as many global points for the puzzle.

Joined: 04/19/2009

Whether the solutions would be "better" or not... HPW is still a bit of fun - which is still lacking in the game!

beta_helix's picture
User offline. Last seen 42 min 54 sec ago. Offline
Joined: 05/09/2008
Groups: None

Fun? I didn't think fun was allowed during CASP ;-)

I posted a new blog addressing this feedback:
http://fold.it/portal/node/997684

Please feel free to post any questions about it here or in the blogpost comments.

@spmm Indeed the RosettaServer models should already be idealized

spmm's picture
User offline. Last seen 41 weeks 3 days ago. Offline
Joined: 08/05/2010
Groups: Void Crushers

The CASP puzzles seem to be coming to us pre-idealised as well.

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