Show bad fragments (without score filter) in non-design puzzles
|Opened on:||Sunday, March 23, 2014 - 17:20|
|Last modified:||Thursday, March 27, 2014 - 18:43|
It would be useful in non-design puzzles to have a view option that would light up unrealistic fragments so we could fix them. Don't penalize the score based on fragments; just show us where they are. Since this would be slow, only test the fragments if the view option is checked. Just like show sidechains, the view menu could say "(slow)" next to the option.