For the love of God... please make Mutate stop!
|Opened on:||Saturday, March 1, 2014 - 04:48|
|Last modified:||Thursday, August 28, 2014 - 09:18|
Ever since NewChapter has been installed, the Mutate function doesn't seem to know when to quit. If I do a global mutate, and wish to stop it, it takes from forty-five seconds to two minutes for the mutate to stop after I hot the "Stop" button. (I have an awesome computer, so please don't tell me it's my machine.)
Further, the Mutate function used within a script sometimes NEVER stops. I initiated Rav3n_pl Hydro Puller v1 with Mutate. Checking up on it later, I saw that it was still on the first pass, and the Mutate function had been running almost SEVENTEEN MINUTES without completing. I had to manually can the script.
See attached photo if you don't believe me.
This is insane, dev's. You fixed this problem once before, years ago. Please do so again, before I go psychotic.