Using check connection hangs the client
|Opened by:||Timo van der Laan|
|Opened on:||Monday, January 13, 2014 - 09:12|
|Last modified:||Monday, January 13, 2014 - 09:12|
I noticed that one client didnt receive updates on the scores. So I tried the check connection button (it was saying the game was still connected but that was not true). Result: the client stopped working and had to be killed. Happened more than once to me.