Removal of precise wiggle

Case number:954892-996460
Topic:Developer Preview
Opened by:AsDawnBreaks
Status:Closed
Type:DevPrev Issue
Opened on:Saturday, December 14, 2013 - 22:52
Last modified:Sunday, February 23, 2014 - 03:22

3 players have already made the comment in the announcement that they don't like that the ability to use precise wiggle had been removed. I must agree. Wouldn't the precise wiggle get a higher score? Personally, removing a tool that works better (though not faster) doesn't make much sense. Along those lines, is the new algorithm (labeled as precise) being worked on to be suped up?

(Sat, 12/14/2013 - 22:52  |  4 comments)


spvincent's picture
User offline. Last seen 15 hours 43 min ago. Offline
Joined: 12/07/2007
Groups: Contenders

I agree: what is the point of removing precise wiggle? Make the less precise wiggle the default if you wish but leave players the choice.

bertro's picture
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Joined: 05/02/2011
Groups: Beta Folders

Please see: http://fold.it/portal/node/996208 (specially post #9) for reasons.

Dev: I appreciate that a decision and a choice was made in this instance. And that it goes toward more diversity and the need for less powerful machines to achieve it.

spvincent's picture
User offline. Last seen 15 hours 43 min ago. Offline
Joined: 12/07/2007
Groups: Contenders

I'm not sure that David Baker's comment should be interpreted to mean that precise wiggle is be avoided: rather that its early use can lead to premature optimization which is a bad thing. It seems a bit like the old Local Wiggle strategy (in the good old days when it worked!): players quickly found out that this was best left to the end. Same with precise wiggle: let's have the ability to use it if desired. Give us the choice!

Joined: 04/15/2012
Groups: Beta Folders
Status: Open » Closed

No longer relevant with the addition of NC, though it brings it's own issues along these lines...

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