Contact Map

Case number:954892-995986
Topic:Developer Preview
Opened by:brow42
Type:DevPrev Issue
Opened on:Monday, September 23, 2013 - 02:10
Last modified:Monday, September 23, 2013 - 02:10

Some things to consider before a contact map puzzle is posted for players:

A little (1 or N-term) in the bottom left would be helpful. Optionally, an (N or O-term) could be in the upper right, but it is crowded.

Upper limit of utility of the contact map is 100 segments, unless it is resizable or you have a magnifying glass. (perhaps a small triangle in the unused space with a movable window). I'm sure this beta puzzle is already frustrating people with aging vision.

GetHeat() can crash.

Looping over GetHeat() is slow. A Lua function that returns a table of tables (x-y pairs) would be nice. Suggest contactmap.GetHeatTable(number threshold, number comparator) 0-4 = <, <=, >, >=. A similar function for IsContact might be useful too.

(Mon, 09/23/2013 - 02:10  |  0 comments)


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons