puzzle picture
784: De-Novo Freestyle 31 with Predicted Contacts
Status: Closed

Summary

Name: 784: De-Novo Freestyle 31 with Predicted Contacts
Status: Closed
Created: 09/22/2013
Points: 100
Expired: 10/02/2013 - 15:00
Difficulty: Intermediate
Description: This is the first puzzle to include a new kind of data: Predicted Contacts. You can see the predicted contacts for this protein by clicking the Contact Map button in the Main menu (Selection Interface) or in the Actions tab (Classic Interface). Blue squares represent predicted contacts; a darker blue color means there is stronger evidence for a contact prediction. There is a score multiplier that increases whenever you bring together two residues that make a predicted contact. Find a high-scoring fold that satisfies the most contact predictions!
Categories: Overall, Prediction

Top Groups

RankGroupScorePoints
1Void Crushers28,900100
2Go Science28,70184
3Anthropic Dreams28,41770
4Contenders28,21958
5Another Hour Another Point28,16148

Top Evolvers

Top Soloists

RankPlayerGroupScorePoints
1spmm 82 1780 Void Crushers28,840100
2Wilm 82 1780 Go Science28,53999
3Susume 82 450 Anthropic Dreams28,19597
4CheezWhiz 82 1780 28,16195
5brow42 82 428  28,02393


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Comments

bkoep's picture
User offline. Last seen 22 min 44 sec ago. Offline
Joined: 11/15/2012
Groups: None
Secondary structure predictions

Here is the sequence logo predicted by the SAM server:

H = helix
E = sheet
C = loop (or coil)

The taller the letter at each position, the higher the probability of that specific secondary structure for that amino acid.

For example, the Valines at residues 2 & 3 are highly predicted to be part of a sheet. However, the Valines at residue 34 is predicted to be in a helix!

The above predictions are already on the starting model (based on the horizontal lines in the above figure).

________________

If you are a new Foldit player, please make sure you have completed all these tutorials before trying this puzzle:
- lonely sheets,
- lock and lower,
- rebuild,
- structure and rebuild,
- control over clashing.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons