Banding in GUI
|Opened on:||Wednesday, July 3, 2013 - 11:10|
|Last modified:||Monday, August 26, 2013 - 20:31|
Whenever I run a GUI recipe to band massively (to compress, stabilize, etc..) my client crashes.
Try: add bands, from ALL segments, to ALL. Or: ALL segments, to BY STRIDE. Or BY STRIDE to ALL segments. Or even: BY STRIDE to BY STRIDE.
Either way, when it's a lot of segments involved, insta-crash without mention of any error or shutdown in log.
I don't know if this is because it's a massive command to handle, because such banding on other puzzles in lua works fine. Maybe in lua those bands are added one by one in a fast rate, and not all at once, thus bypassing the bug ? I don't know.
Very reproducible, every single time I try, it happens.
Don't know if this is old and not tried before, or new to a recent update.
Happens with multiple clients, but also when my machine is running nothing but one foldit client, so I don't think it's related to my machine's computing power.
Main, win7. 2013-06-25-9421702486-win_x86