Foldit for Leap

Greetings everyone!

As I mentioned yesterday we are officially announcing a new version of Foldit for use with Leap Motion! One of our devs working on the project, Dun-Yu, answered some questions about the release.

How close are we to releasing Foldit for Leap?
We plan to release it in the next month or so.

What's different about Foldit for Leap?
It provides an opportunity to get closer to the true hand folding experience. You can manipulate the 3d geometry of the protein with your fingers and drag it to a true 3d position. You can essentially twist and move the protein as if you were manipulating it with your own hands. Like a real world object.

How long has the team been working on this?
Since last Fall.

What types of players might be interested in this?
People who like hand folding for example. It gives you better control when playing. For example, you don’t need to do so many camera rotations to position the protein. It's all pretty intuitive.

What’s the difference between Foldit for Leap and Foldit for Kinect?
Kinect allows multiple people to play the same protein but Leap caters to a one player experience. It's more precise and to top if off, you don’t need a big workspace. You are working very close to the screen (and your protein structure physically). You're using your hands instead of your whole body. With the Kinect you have to play at a distance of 2-3 meters from the protein itself, but with Leap you can get right up close to the protein. I have a video of some Leap gameplay from last year when we first started working on it that people might be interested in seeing.

What's also cool is that you can point your finger at the screen to make mouse clicks. Just another cool gesture for controlling the game.

What's required for the Leap version?
You'd just need to purchase the Leap camera, install their drivers, and run the Leap version of Foldit which will be coming out soon.

What has been the most difficult part of designing this new version?
It’s all about working through human interaction. For example, if I'm thinking about working in a pinch gesture, everyone pinches in slightly different ways. We are using a vision based method to track human gestures, and it’s a big task to accommodate all kinds of human gestures. Optimizing detection for everyone is never easy, but getting it to work is really rewarding.

Any last features that you think players will be excited to hear about?
We have some cool extra tools for Leap like the pin tool. It lets you pin part of the protein structure to the workspace and move the rest of the structure around it. Kind of like freezing sections but more handy when using your fingers to manipulate the structures.

Thanks, everyone! If you have any questions feel free to leave them in the comments.

- katfish

( Posted by  katfish 85 2013  |  Thu, 05/09/2013 - 17:18  |  12 comments )
steveB's picture
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Bulk discount


Why don't you contact the Leapmotion people and try to get a discount on the price for orders through the foldit website ? Current retail price is $79 - you could get it for $50 if you try hard :)

Joined: 11/17/2009
Groups: Russian team
Love it! I have my developer

Love it!

I have my developer Leap and I know how cool it that!
I am ready for beta testing ;)

Joined: 04/19/2009

I've had my Leap on preorder for months, crossing my fingers that you would do this...

thank you thank you thank you!

katfish's picture
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Neat idea, steveB. Seems

Neat idea, steveB. Seems worth exploring.

bertro's picture
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Groups: Beta Folders
I will be using Foldit for Leap

Thanks for developing this! This is GREAT!

I preordered it and just waiting for my Leap now.

dyh's picture
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pm sent!

pm sent!

Joined: 08/12/2010
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Oculus Rift support?

What I'd really like is Oculus Rift support. Especially with Razer Hydra support. Any chance of that?

MurloW's picture
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so... foldit for leap gets


foldit for leap gets the pin tool, and we don't, even though it was suggested by us non-leap-having players ?
And I won't be buying leap, ever, so I'm not really excited. :/

Happy to see more ways of folding being developed though, but maybe put some more dev resources in making the regular foldit experience more fun, or, y'know, bearable and in working order.

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@Carl Kenner

I will likely be experimenting with support for the Rift/Hydra, but it may not make it into a released client.

spmm's picture
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is foldit released yet for Leap Montion?

are we there yet? :P

Joined: 04/08/2013
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I may try this, but I'm

I may try this, but I'm actually more interested in seeing support for 3Dconnexion Space Navigator. I feel that a physical contact device would be a more reliable interface, and it's a well proven device.

The pin feature seems extremely useful--possibly even in the regular client, but with a 3D manipulator even more so. Maybe in the regular client this could be combined with a 6-DOF manipulator on the screen similar to what Siemens NX does when you select "dynamic" in any of the move functions.

It might actually be doubly awesome to be able to use a leap and a space navigator together, now that I think about it.

Joined: 10/16/2013
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When I said "FoldIt with Leap

When I said "FoldIt with Leap controller would be cool", I was amazed to hear that it already exists :)

In the video I an see there is a grid on the ground and the protein casts a shadow onto it. That would be very useful also for the normal FoldIt client!

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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