New subscores, Lua functions needed
|Opened by:||Timo van der Laan|
|Opened on:||Friday, April 26, 2013 - 22:48|
|Last modified:||Monday, July 8, 2013 - 19:16|
At least one new function is needed to keep my DRW recipe working efficient:
puzzle.GetSubscorenames() giving the names of the subscores that are active in that puzzle.
And maybe just a function to deliver all possible subscores for instance using help("subscorenames").
For now I really need a list of possibles in the LUA functions with information which ones are optional (depending on puzzle type) and which ones are always there.