Puzzle 670 crashes when 'Show expected residue burial' is enabled

Case number:699969-994336
Opened by:tamirh
Opened on:Thursday, January 17, 2013 - 01:12
Last modified:Thursday, January 17, 2013 - 01:26

1. Open any puzzle with the LayerScore Filter enabled
2. Enable 'Show expected residue burial' in the view options
3. Wiggle

Expected Results:
Wiggle continues as normal, as if 'Show expected residue burial' were off

Actual Results:
Foldit client crashes

(Thu, 01/17/2013 - 01:12  |  1 comment)

tamirh's picture
User offline. Last seen 9 years 9 weeks ago. Offline
Joined: 05/11/2012
Status: Open » Open

I've fixed the issue, the fix should go out in the next devprev.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons