Lua V2 Dialogs
Case number: | 671071-993407 |
Topic: | Game: Other |
Opened by: | Darkknight900 |
Status: | Open |
Type: | Bug |
Opened on: | Tuesday, August 28, 2012 - 10:42 |
Last modified: | Tuesday, August 28, 2012 - 11:33 |
If you have a too long string either at a label or a button or a slider etc. the window and or the additional items wont consider the long string. Long strings must be splitted for now :/
Hopefully this can be fixxed soon.
»
Tue, 08/28/2012 - 11:02
#2
You can have a two-line string by using lua strings delimited with [[ ... ]] as follows:
ask.AA = dialog.AddCheckbox([[Note the AA code
hello this is a long strong on two lines]], true)
Tue, 08/28/2012 - 11:33
#3
ok that worked thank you didn't know that this lua convention had affect to this but its annoying anyway... thank you
Here is a screenshot what i mentioned.