'Multithreaded' work

Case number:671071-993315
Topic:Game: Other
Opened by:Darkknight900
Status:Open
Type:Suggestion
Opened on:Monday, August 13, 2012 - 07:29
Last modified:Monday, August 13, 2012 - 07:29

Hey there! We can just start one recipe, one time!

So what is difficult now:
*Test scripts because all actions are a bit random so every time we run the same script / do the same action there will be another result

That the recipes can't be multithreaded is obvious but maybe there is another way:
Can we maybe use different 'streams' of a game flow so in other words:
can we use some threads of our CPU/GPU to do the same action at once?

So we have then different results after the same action. After that we can choose from the graph which flow of the action we will take.
Is this possible somehow?

(Mon, 08/13/2012 - 07:29  |  0 comments)


Sitemap

Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons