Hide rest of backbone while banding to guide

Case number:845813-993107
Topic:Game: Tools
Opened by:Bletchley Park
Opened on:Saturday, July 7, 2012 - 00:01
Last modified:Sunday, July 8, 2012 - 10:54

It would be very helpful to be able to hide all other backbone segments while attaching bands to one and trying to match a guide.

Currently all other 'stuff' gets in the way and makes the bands want to snap to completely unintended backbone parts and sidechains. So maybe a key pressed while banding or a toggle key to hide all others while banding ?

I generally use the 'old interface'.

(Sat, 07/07/2012 - 00:01  |  3 comments)

Madde's picture
User offline. Last seen 2 years 26 weeks ago. Offline
Joined: 05/29/2008
Groups: Void Crushers

Do you know that you can hover the mouse over a segment and hit Shift-Q? It won't hide all the other segments but still most of what is in front and behind the chosen segment.

Joined: 05/19/2009
Groups: Contenders

Thank you Madde, no I did not know that. The trick you mention unfortunately also hides the guide partially and the parts it hides may just be the parts where I want to band to. So this is not the solution to the issue: Hide everything else except the current segment and its sidechain and the complete guide.

gramps's picture
User offline. Last seen 7 years 28 weeks ago. Offline
Joined: 12/16/2010

I find playing around with the view options often helps, a favourite is "View Protein: Trace Line", which gets much of the backbone out of the way while still letting you mouse-over the stubs fairly easily.

Suggest you reconsider "selection interface" for banding to a guide, it's optimized for one-handed mousing, at least of you mouse right handed. The one misfeature is you've got to remember "back" is Z, as Z **kills all the bands**, which is unnerving to say the least.

Also, brow's new Zero Length Band recipe can be a great way to start a QTTN job. Just "disable" bands as you finish with them to keep track of your progress:


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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