Wiggle all stops working on design puzzles

Case number:845813-992516
Topic:Game: Tools
Opened by:Susume
Status:Open
Type:Bug
Opened on:Saturday, April 28, 2012 - 05:49
Last modified:Saturday, April 28, 2012 - 06:04

I have noticed this on several design puzzles over the past several months: wiggle all with bands will suddenly not work (the protein doesn't move; the score doesn't change). This is true even if I am trying to pull the ligand through empty space (not in violation of its constraints) or to pull it directly out from the larger protein: http://fold.it/portal/files/chatimg/irc_341210_1335589536.png

Changing the bands to strength 10 makes it move but deforms the ligand in the process. On 549, strength 9 or 10 worked but not 8 or less. This happens in the beginning of the puzzle when the protein is not yet in an optimized position and is not yet stiff.

OS: Win 7 home premium

(Sat, 04/28/2012 - 05:49  |  1 comment)


Joined: 03/25/2010

It's happened to me too but only in a really specific case- if I make a new track wiggle all can stop working on design puzzles. Restarting the client and loading a non-wiggling save, wiggle all will work again. I'm in devprev on Windows XP.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons