Crash during move/wiggle

Case number:845829-992314
Topic:Crash/Hang
Opened by:brow42
Status:Closed
Type:Bug
Opened on:Thursday, April 5, 2012 - 06:26
Last modified:Friday, September 13, 2013 - 22:36

Was doing small moves of the floating segment in 539, then wiggle (with W), then stop (with space)...repeat. Managed to get a log of it this time.

Autosaved puzzles/0000992309/0000269484/default/autosave.ir_solution.
Autosaved puzzles/0000992309/0000269484/default/autosave-best.ir_solution.
Autosaved puzzles/0000992309/0000269484/default/autosave-recentbest.ir_solution.
Autosaved puzzles/0000992309/0000269484/default/autosave-creditbest.ir_solution.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
core.scoring.NeighborList: Minimization stats: 7 score/deriv cals, 0 narrow-from-wide updates, 0 full updates.
delta_score: 0.000561432
Playing sound: 4
Tool on_action_complete called
Tool on_action_complete called
delta_score: -0.14145
Playing sound: 4
Tool on_action_complete called
Tool on_action_complete called

UNHANDLED EXCEPTION
1: RaiseException +88 bytes (no line)
2: library_main +9440552 bytes (no line)
3: library_main +9449211 bytes (no line)
4: library_main +3203175 bytes (no line)
5: library_main +3704344 bytes (no line)
6: library_main +3696010 bytes (no line)
7: library_main +3699778 bytes (no line)
8: library_main +2528104 bytes (no line)
9: library_main +2927993 bytes (no line)
10: library_main +2134326 bytes (no line)
11: library_main +3581077 bytes (no line)
12: library_main +2134005 bytes (no line)
13: library_main +3584162 bytes (no line)
14: library_main +3586443 bytes (no line)
15: gapfnScSendMessage +818 bytes (no line)
16: GetThreadDesktop +215 bytes (no line)
17: GetClientRect +197 bytes (no line)
18: CallWindowProcW +27 bytes (no line)
19: wglSwapBuffers +730 bytes (no line)
20: gapfnScSendMessage +818 bytes (no line)
21: GetThreadDesktop +215 bytes (no line)
22: CharPrevW +312 bytes (no line)
23: DispatchMessageA +15 bytes (no line)
24: library_main +3579752 bytes (no line)
25: library_main +2129171 bytes (no line)
26: library_main +14971 bytes (no line)
27: library_main +32 bytes (no line)
28: no symbol (no line)
29: no symbol (no line)
30: no symbol (no line)
31: BaseThreadInitThunk +18 bytes (no line)
32: RtlInitializeExceptionChain +99 bytes (no line)
33: RtlInitializeExceptionChain +54 bytes (no line)

(Thu, 04/05/2012 - 06:26  |  4 comments)


Joined: 04/15/2012
Groups: Beta Folders

Happened to me too.

mberna00's picture
User offline. Last seen 2 weeks 2 days ago. Offline
Joined: 09/03/2010

This is a reoccurring problem for me as well. I have to wait 1 second after I move anything using the move tool to wiggle, otherwise I face a client crash.

Prior to windows closing the client, I get an error message that says,

"Microsoft Visual C++ Runtime Library" "Runtime Error!" "Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information."

It's happened to me on the flu puzzles and anything with a cutpoint, no bands were placed prior to moving. I haven't had this problem before, it seems to be a recent development.

Joined: 04/15/2012
Groups: Beta Folders

Not quite for me. It doesn't say anything, I don't think, but I didn't look at the more info. My computer frizzted so the game wn't load, but once It is up and running, Ill check.

brow42's picture
User offline. Last seen 3 days 3 min ago. Offline
Joined: 09/19/2011
Groups: None
Status: Open » Closed

Closing, old puzzle.

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