Partial Freezing

Case number:845813-991667
Topic:Game: Tools
Opened by:Sporeo
Opened on:Saturday, January 28, 2012 - 18:52
Last modified:Sunday, January 29, 2012 - 23:15

I'd like to have the ability for partial freezing that would work similarly to band strength in that you can control the strength of the freeze. This could be helpful in those times when you are perhaps following a pattern, know that a section is almost completely fine where it is, but want to make larger improvements on a certain section while still leaving a 'partially frozen' area susceptible to some minor wiggling or tweaking, etc. It could also work for general handwork where you want some give from the core of the puzzle during a more drastic pull to a smaller, unfrozen section. This could also allow for smaller manual pulls to the 'partially frozen' sections, restricting the puzzle from flying out of position.

(Sat, 01/28/2012 - 18:52  |  2 comments)

Joined: 08/24/2011
Groups: Go Science

I support the idea of intermediate states between frozen and completely unlocked. It would be useful for preserving secondary structure while still allowing some flexibility. I want sheets or helices to bend a little bit so that the protein can re-shape, but not so much that it disrupts the bonds. Semi-frozen states could probably accomplish that.

Joined: 06/17/2010
Status: Open » Closed

Proposal of:
- locking segments in space - can not me moved by wiggle, hand, cant change shape
- freezing - cant change shape, can be moved by wiggle and hand
posted already there:
Marking as duplicate.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons