End-of-puzzle timing

Case number:671071-991411
Topic:Game: Other
Opened by:ptfrog
Opened on:Monday, December 26, 2011 - 14:56
Last modified:Monday, December 26, 2011 - 18:09

If possible, it would be nice to have 2 days (or even 3) between the times that puzzles end. This would allow time for members of a group to focus on a single puzzle and try to eke out a slightly better protein.

As I write this, we have one puzzle due to expire in 22 hours, and another in 32 hours. Attention is no doubt divided between these.


(Mon, 12/26/2011 - 14:56  |  1 comment)

beta_helix's picture
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thanks for pointing that out, we try to have them at least 24 hours apart.
I'll extend 499


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
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