Shake and Wiggle

Case number:699969-990800
Opened by:pjwolos
Opened on:Monday, October 10, 2011 - 14:06
Last modified:Saturday, October 15, 2011 - 23:01

In the physical world how would shake and wiggle be represented? Does the shake or wiggle function have a real world frequency? Does that frequency happen in the real world?

(Mon, 10/10/2011 - 14:06  |  1 comment)

fishercat's picture
User offline. Last seen 1 week 17 hours ago. Offline
Joined: 08/05/2010

A quick answer is: a combination of brownian motion, hydrophobicity, and electric charges. In the real world this is chaotic, more like a jiggle and vibrate than shake and wiggle. The algorithm is close enough in it's results to simulate for the game.


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