Can the lua command editor have line numbers

Case number:845813-989061
Topic:Game: Tools
Opened by:Seagat2011
Opened on:Thursday, December 23, 2010 - 19:47
Last modified:Monday, August 29, 2011 - 19:20

The command editor currently has no line numbers. Including line numbers would make it so much easier to track down bugs.

(Thu, 12/23/2010 - 19:47  |  4 comments)

Joined: 08/06/2010
Groups: Contenders

I believe the LUA editor is what it is.
While not perfect, here's what I do:

1. In LUA editor CTL-A CTL-C.
. This copies the text into the windows clipboard.
2. Open a wordpad document and CTL-V.
. This pastes the document into wordpad and resolved
. End-Of-Line issues.
3. In wordpad CTL-A CTL-C.
. This copies the document back into the clipboard
. with End-Of-Line resolved for notepad.
4. Open a notpad document and CT-V.
. I have the status enabled so I get line and character
. information at the bottom right. I can use CTL-G to
. get to a particular line.

Normally I work from a saved notepad copy of the script then
replace the entire document in the LUA editor but from time
to time I will make a bunch of changes in LUA. When I do I
repeat the above process. To get from Notepad to LUA editor
I do this:

1. In LUA editor CTL-A CTL-X
. This clears the script.
2. In Notepad CTL-A CTL-C
. This copies the script into the clipboard.
3. In LUA editor CTL-V
. This pastes the document into LUA from the clipboard.

Joined: 06/17/2010

I`m using external editor: n++
It can be set (and i`m doing it in my new updates) to "eol conversion" as "unix" and covert all /t to 4 spaces.
This way i remove X bobxes.
n++ have numbered lines :)

Joined: 09/18/2009
Groups: SETI.Germany

Like rav3n_pl, I also recommend using n++ because of the possibility to remove/replace garbage text.

Joined: 06/17/2010

A bump.
Maybe it is possible to merge n++ or some gnu editor to foldit client?


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