Progress and Iteration display

Case number:845813-987896
Topic:Game: Tools
Opened by:Anonymous
Opened on:Wednesday, June 23, 2010 - 14:20
Last modified:Wednesday, August 27, 2014 - 02:33

Since LUA uses iterations for things like shake and wiggle, is it possible to carry this over to the GUI ?

I think it would be helpful to have a visual indicator of the current command when it uses this type of iteration.

1) it would help to get an idea of where to "set" scripts.

2) it would be helpful to see how many changes occur and during multiple iterations.

3) it would be helpful to see the variance in iterations between puzzles.

4) it would be helpful to know if one has not finished one complete iteration of a command when using it.

progress.png15.27 KB
(Wed, 06/23/2010 - 14:20  |  2 comments)

Joined: 09/18/2009
Groups: SETI.Germany

Sounds interesting.
I still want to know what exactly one iteration is.

Joined: 12/06/2008
Groups: Contenders
Status: Open » Closed

Most of this suggestion was incorporated into the "clock" that appears in the upper left corner of the window when a function is run.

Closing this feedback.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons