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Anthropic Dreams
Global Rank: #
Global Score:


CategoryGroup Rank

Puzzle Scores

PuzzleRankScorePointsLast Played
Beginner Puzzle (<150): Mini Arabidopsis Multi-Start Puzzle19,109009/05/18
Beginner Puzzle (<150): Docking Design310,3046809/05/18
1568: Revisiting Puzzle 77: Copper Chaperone410,1793009/05/18
1567: Symmetric Dimer Design: Hydrogen Bond Networks118,75910009/03/18
Beginner Puzzle (<150): Symmetry Design213,8346309/03/18
Beginner Puzzle (<150): Staphylococcus Aureus Electron Density115,893009/01/18
Beginner Puzzle (<150): Parabacteroides Distasonis110,618009/01/18
Beginner Puzzle (<150): Easy Mini Freestyle77,299008/31/18
1566: Small Monomer Design312,1394108/30/18
1565: Revisiting Puzzle 76: Plant Seed Protein39,7804908/29/18
1564: Find the Hydrogen Bond Networks!414,2023008/27/18
1563: Extra Large Monomer Design314,0414108/23/18
1562: Revisiting Puzzle 75: Antifreeze Protein610,0991408/22/18
1561: Symmetric Dimer Design: Hydrogen Bond Networks516,1602208/20/18
1560: Medium Monomer Design311,713008/16/18
1559: Revisiting Puzzle 74: Platypus Venom39,7024108/15/18
1558: Unsolved De-novo Freestyle 137211,4266308/13/18
1557: Extra Small Monomer Design410,5992108/09/18
1556: Revisiting Puzzle 73: Polycystein210,4736808/08/18
1555: Find the Hydrogen Bond Networks: Round 2414,5872408/05/18
1554: Cryo-EM Multi-Start Puzzle111,58010008/01/18
1553: Sketchbook Puzzle - Revisiting Puzzle 62: Halorhodopsin515,2081607/30/18
1552: Find the Hydrogen Bond Networks!214,1626307/28/18
1550: Aflatoxin Challenge: Round 10513,8012707/28/18
1551: Sketchbook Puzzle - Revisiting Puzzle 68: Bos Taurus310,5014107/23/18

Joined: 04/11/2013
When Going High/Med

Here is something you might want to try.
Take your best Low Ci score in auto.
Place zero length bands.
Put into Low Wiggle Power.
Set to full ci.
Wiggle out.
Set to Auto wiggle power.
Disable bands.
Wiggle out.
Set to High/Med wiggle power.
Wiggle out.
Repeat whole process from enabling bands in Low wiggle power until no gains are found.
Now enable these bands in High/Med for short iters and disable for wiggling out until you are tired of playing around.
Not sure how it affects the end game but it certainly gains at least an extra ten points or a lot more, before rebuilding in High/Med.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons