Bug:Sidechain with issues differebt durung wiggle and after

Case number:845833-985762
Topic:Game: Display
Opened by:jas0501
Opened on:Monday, March 9, 2009 - 13:30
Last modified:Friday, January 6, 2012 - 21:36

During the wiggle Foldit displays more sidechains with issues that when the wiggle is stopped.

Attached is my attempt at an amimated gif the demonstrates the problem. Sorry thet they are a bit off register.

I think, during wiggle, the sideshains with issues that are going to disappear, once the wiggle has stopped, should at least appear different from the ones that will persist as problems.

It one doies a rebuild and the a wiggle in an attempt to improve the sidechain issues there is no way of telling how things are going without stopping the wiggle.

(Mon, 03/09/2009 - 13:30  |  1 comment)

spmm's picture
User offline. Last seen 9 weeks 1 day ago. Offline
Joined: 08/05/2010
Groups: Void Crushers
Status: Open » Closed

closed resolved, implemented or no votes, comments since 2009


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons