Game Update!

We have an update today with a number of changes that should make the game more useable and fun!

We have changed the organization of the tools to focus on the Pull Tool as the main mode of interaction.  By popular request, to maintain the Drag Tool, we have modified the Pull Tool so that when you pull without any locks, it should behave very similarly to the Drag Tool.  The old tools are still in the game under their own tab.  If you want to learn more about the Pull Tool, the levels now feature it, and there is a help dialog that explains its use in game.  We have also redone the actions, and it should be noted that the hotkeys have changed, and don't require the shift key.  Also by popular request, the Wiggle and Shake actions are remaining separate, and Wiggle should now be affected by bands.

We have redone the GUI tabs in a way that should make them easier to use.  You can now hide the scoreboards to give more area to view the protein.

(Wed, 04/09/2008 - 03:13  |  0 comments)
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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons