If a recipe sets the density importance behavior, will the new value stay when the recipe ends?
Case number: | 845813-2013135 |
Topic: | Game: Tools |
Opened by: | jeff101 |
Status: | Open |
Type: | Question |
Opened on: | Saturday, May 7, 2022 - 08:28 |
Last modified: | Sunday, May 8, 2022 - 10:41 |
In the Behavior Menu are several sliders, like the Clashing Importance, Sidechain H-Bonds, and Backbone H-Bonds, that can be set by hand. There are also several new but similar variables for the importance of Packing, Hiding, Pairwise, and Density that can only be set from within a recipe. If one made a recipe with some sliders to set these importances, would the new values stay when the recipe ends, or would they revert to their default values (all 1's)? What is the trick to make the new values stay, even after the recipe that changed them ends? Thanks, Jeff
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