Dojo mode confusing. And more.
|Opened on:||Sunday, April 11, 2021 - 17:59|
|Last modified:||Monday, April 12, 2021 - 14:08|
Lots of problems with this new game mode.
First and foremost, it's confusing, and I assume totally baffling to a new player. There is nothing to tell me what I am supposed to accomplish or how to "win" a level.
Second, and most frustrating, there is no way to reset a level when you've goofed. I am not going to CTRL-Z my way back to the beginning when I'm being timed.
There is nothing to tell me what a level is worth, or how many of those possible points I achieved. Not sure if a "Run Score" is my total score for the game.
The "stamina" meter re-sets to a random value with each level. What is the purpose of that?
At some point, I was no longer offered the "Easier" level choice after completing the current level. Why not?
What is an "End Run"? Does it end the game? I didn't dare find out, because I feared losing everything I had done, prior.
I hit the "pause game" button, to write this review, and returned to see a "stamina" of zero. I thought "pause" meant "to stop everything".
Great idea in theory, sloppy execution. 2/10 would not play again.