New system to encourage making more solutions for scientists.
|Opened on:||Wednesday, February 17, 2021 - 21:28|
|Last modified:||Sunday, February 21, 2021 - 02:39|
The "Move Limit" recently used in new design puzzle 1956, adds an important constraints to the many already existing constraints and difficulties in this kind of puzzle.
It prevents strategies, such as starting one solution from another for exemple, or the use of some tools consumes too much move, etc.
I have a suggestion in place of "Move Limit" to encourage more solution shares :
We could simply have a system that attributes points to players, when the solutions they share are scientifically validated.
It can be those that are selected to be tested in the lab, but it can be an other criterion (just a validation like "interesting solution" by a scientist for exemple).
This system can be independant from the last puzzle. It is just an other system that attribute points later.
This would not add any constraint for the creation of a solution, and would encourage making several.
And also, instead of making only the best score, players would do more interesting solutions for scientists.