freeze during local wiggle selected in BWP 1.4.5

Case number:845829-2010736
Topic:Crash/Hang
Opened by:zo3xiaJonWeinberg
Status:Open
Type:Bug
Opened on:Saturday, November 7, 2020 - 16:13
Last modified:Tuesday, November 24, 2020 - 15:57

args passed:
'/Applications/Foldit.app/Contents/MacOS/Foldit'
args used:
'/Applications/Foldit.app/Contents/MacOS/Foldit'
'-resources'
'cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources'
'-database'
'cmp-database-fb137240c5d3860cd3853cc25565f8fc/database'
'-interactive_game'
'novice'
'-boinc_url'
'https://fold.it'
'-interactive:interactive_residue_types'
'-ignore_unrecognized_res'
'-out:levels'
'all:warning'
'interactive:info'
'standalone:info'
'game:info'
'-out:no_color'
'-load_PDB_components'
'false'
interactive.application.shared.HotkeyTable: We're loading in the hotkeys
interactive.application.shared.HotkeyTable: We loaded in the hotkeys
interactive.translate.Translator: Initializing translator using: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/locale/foldit.es.po
game.application.GameApplication: ¬°empezando el tema init!...
game.application.GameApplication: boinc base url: https://fold.it
game.application.boinc.Updater: checking updates...
game.application.boinc.Updater: binary
game.application.boinc.Updater: local: '6e39dbf46e0173b31f5e4b17e424719b'
game.application.boinc.Updater: remote: '6e39dbf46e0173b31f5e4b17e424719b'
game.application.boinc.Updater: database
game.application.boinc.Updater: local: 'fb137240c5d3860cd3853cc25565f8fc'
game.application.boinc.Updater: remote: 'fb137240c5d3860cd3853cc25565f8fc'
game.application.boinc.Updater: resources
game.application.boinc.Updater: local: 'bde2306f744ce2613245d1b88a3a7bd5'
game.application.boinc.Updater: remote: 'bde2306f744ce2613245d1b88a3a7bd5'
game.application.boinc.Updater: cleaning up old components:
game.application.boinc.Updater: binary 6e39dbf46e0173b31f5e4b17e424719b
game.application.boinc.Updater: binary 00000000000000000000000000000000
game.application.boinc.Updater: resources bde2306f744ce2613245d1b88a3a7bd5
game.application.boinc.Updater: resources 00000000000000000000000000000000
game.application.boinc.Updater: database fb137240c5d3860cd3853cc25565f8fc
interactive.sound/SoundTheme: SoundTheme::load: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_00.ogg
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_01.ogg
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_02.ogg
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_03.ogg
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_04.ogg
interactive.sound/SoundTheme: loading: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/sounds/organic_01/rotamer_land_05.ogg
standalone.application.StandaloneApplication: (@init_machine_log)intro_level_version_ is 0
interactive.rosetta_util.ExposedHydrophobicsCalculator: SVM classifier successfully loaded
interactive.rosetta_util.ExposedHydrophobicsCalculator: Feature list successfully loaded
interactive.rosetta_util.ExposedHydrophobicsCalculator: Valid classifier feature list
game.application.GameApplication: buildid: 20201028-c8e345e846-macos_x64
interactive.application.shared.HotkeyTable: Duplicate hotkey action UNDO_UNDO (, Deshacer)
interactive.application.shared.HotkeyTable: Duplicate hotkey action UNDO_REDO (, Rehacer)
interactive.application.shared.HotkeyTable: Duplicate hotkey action UNDO_RESTORE_BEST (, Restaurar el Mejor)
standalone.application.StandaloneApplication: about to create view_options_button_
interactive.application.shared.ToolApplication: setting side chain mode to: 1 Show Stubs
interactive.remote.RemoteDialog: Found remote enable option: 0
standalone.application.StandaloneApplication: Show splash!
standalone.application.StandaloneApplication: Playing: sounds/organic_01/splashscreen.ogg
standalone.application.StandaloneApplication: Converting any old-style quicksaves and autosaves...
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.GameApplication: About to show the puzzle screen...
game.application.GameApplication: Trying to get the puzzle list...
game.application.GameApplication: Loading cache...
game.application.GameApplication: Parsing puzzle URL...
game.application.GameApplication: Parsing contests...
game.application.GameApplication: Parsing macros...
game.application.GameApplication: Saving the cache...
standalone.application.intro.level_util: JM level version = 0
standalone.application.intro.level_util: Using file: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/levels/endless_puzzles.intros
standalone.application.intro.level_util: Using file: cmp-resources-bde2306f744ce2613245d1b88a3a7bd5/resources/levels/puzzles_branching_ordered.intros
game.application.GameApplication: Parsing level completion...
game.application.boinc.Boinc: Sending SOPs:
game.application.GameApplication: Initting the list...
game.application.GameApplication: Got the puzzles...
game.application.boinc.Boinc: Sending SOPs:
game.application.GameApplication: Finished show_puzzle_screen...
game.application.boinc.Boinc: Sending SOPs:
standalone.application.boinc.Puzzle: has key .owts
standalone.application.boinc.Puzzle: has key .opdb
standalone.application.boinc.Puzzle: has key .opuzzle_setup
standalone.application.boinc.Puzzle: has key .ofilters
standalone.application.boinc.Puzzle: starting score : -82.0173
standalone.application.boinc.Puzzle: puzzle loaded
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave2.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave3.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave5.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave6.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave8.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave98.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
interactive.application.actions.loop_hash_utils: building library...interactive.application.actions.loop_hash_utils: done.
standalone.application.ScorePanel: ScorePanel new session
interactive.application.appposeview.ElectronDensityGeom: clear density...
game.application.GameApplication: GROUP CHAT CHANNEL: TeamChina
game.application.GameApplication: BOINC says connect to: irc.fold.it:6667
game.application.GameApplication: Using nick: zo3xiaJonWeinberg
game.application.GameApplication: Initting IRC mappings...
game.application.GameApplication: Error: not connected to IRC when init happened.
game.application.GameApplication: Ended Initialization of GameApplication
game.util.IRC: Entering IRC::run
game.application.BoincThread: SRVR_THRD getting notifications...
game.application.boinc.Boinc: Sending SOPs:
game.application.IRCThread: Notice : This nickname is registered and protected. If it is your
game.application.IRCThread: Notice : nick, type /msg NickServ IDENTIFY password. Otherwise,
game.application.IRCThread: Notice : please choose a different nick.
game.application.IRCThread: Notice : Password accepted - you are now recognized.
game.application.IRCThread: IDENTIFIED
game.util.IRC: Sending message to FolditIRCBot: infoplz #global
game.util.IRC: Sending message to FolditIRCBot: infoplz #veteran
game.application.GameApplication: Initting IRC mappings...
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
interactive.application.shared.Tool: Time: Fri Nov 6 00:41:11 2020 UTC - Modo Tirar completed
game.application.boinc.Boinc: Sending SOPs:
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave.ir_solution loaded.
game.application.GameApplication: Loading puzzle 2010670
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave2.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave3.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave5.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave6.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave8.ir_solution loaded.
standalone.application.StandaloneApplication: Quicksave puzzles/0002010670/0000769520/default/quicksave98.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-recentbest.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-creditbest.ir_solution loaded.
standalone.application.ScorePanel: ScorePanel new session
interactive.application.appposeview.ElectronDensityGeom: clear density...
game.application.GameApplication: GROUP CHAT CHANNEL: TeamChina
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
interactive.application.shared.Tool: Time: Fri Nov 6 00:42:09 2020 UTC - Modo Tirar completed
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
game.application.boinc.Boinc: Sending SOPs:
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave.ir_solution loaded.
game.application.GameApplication: Loading puzzle 2010670
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/default/autosave-best.ir_solution loaded.
standalone.application.StandaloneApplication: Autosave puzzles/0002010670/0000769520/defau

(Sat, 11/07/2020 - 16:13  |  2 comments)


Joined: 10/10/2015
Groups: Team China

Another freeze today. Tail end of log.txt:

interactive.application.shared.tool_util: RT: 11111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
interactive.rosetta_util.DofTetherSetup: Unideality at position 113, adding dofs.
interactive.rosetta_util.DofTetherSetup: Unideality at position 114, adding dofs.
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
game.application.BoincThread: SRVR_THRD getting notifications...
game.application.boinc.Boinc: Sending SOPs:
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
game.application.boinc.Boinc: Sending SOPs:
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
interactive.application.actions.cart.PoseLoopThreadActionCart: ***** ENDING THREAD ActionGlobalMinimize
interactive.application.shared.Tool: Time: Tue Nov 24 13:36:05 2020 UTC - Modo Notas completed
game.application.boinc.Boinc: Sending SOPs:
interactive.application.actions.cart.PoseLoopThreadActionCart: ***** STARTING THREAD ActionLocalMinimize
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
interactive.application.shared.tool_util: RT: 11111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111000001111111111111111111111111111111111111111111111111111111111111111111111111
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conformation: [ WARNING ] missing heavyatom: OXT on residue PRO:CtermProteinFull 33
core.conformation.Conforma

Joined: 10/10/2015
Groups: Team China

I also get freezes during Delete Segment

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons