Perhaps protein shape as story design

Case number:699969-2008934
Topic:General
Opened by:Seagat2011
Status:Open
Type:Suggestion
Opened on:Saturday, February 29, 2020 - 10:22
Last modified:Saturday, February 29, 2020 - 10:22

In the design of a story, there are a handful of space-time critical criteria, critical events, or crisis points which must occur during a set-piece or sequence. Consider these a story event's active sites. Each event, composed of a collection of (tensor) beats are developed to support the underlying sequence event framework. ...etc.

(Sat, 02/29/2020 - 10:22  |  0 comments)


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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons