puzzle picture
1737: IL-7R Binder Redesign: Round 16
Status: Closed

Summary

Name: 1737: IL-7R Binder Redesign: Round 16
Status: Closed
Created: 09/25/2019
Points: 100
Expired: 09/29/2019 - 23:00
Difficulty: Intermediate
Description: Design a protein that binds IL-7R!

Interleukin 7 receptor (IL-7R) is a protein that helps regulate the human immune system, and is an important target in cancer therapy research. In this puzzle, players start with two frozen helices bound to the IL-7R target (also frozen). Players can fold and design about 20 residues between the binding helices, with the goal of creating a well-folded protein that can bind the IL-7R target! Players may also redesign residues on the backside of the binding helices, but residues at the IL-7R interface are frozen in place. The most promising designs will have lots of helical and sheet structure with only short loops, and will have a well-packed, buried core. There are several Objectives in place; see the puzzle comments for details.

This is the 16th puzzle in the IL-7R binder series, meant to generate a large diversity of designs that can be tested in a high-throughput binding experiment! The binding helices in this puzzle are the same as in Round 15, but with with the designable region between the helices instead of at their termini. Due to time constraints, puzzles in this series will be online for only 4 days at a time. See the blog for more information. Remember, you can use the Upload for Scientists button for up to 5 designs that you want us to look at, even if they are not the best-scoring solutions!
Categories: Design, Overall

Top Groups

RankGroupScorePoints
1Go Science11,466100
2Anthropic Dreams11,37371
3Beta Folders11,36249
4Gargleblasters11,32733
5Contenders11,32222

Top Evolvers

Top Soloists

RankPlayerGroupScorePoints
1ZeroLeak7 31 15 Go Science11,456100
2Phyx 16 10 Go Science11,44395
3Waya 7 8 Anthropic Dreams11,36591
4LociOiling 1 1 Beta Folders11,35886
5Glen B 82 31  11,35482


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Comments

bkoep's picture
User offline. Last seen 12 hours 40 min ago. Offline
Joined: 11/15/2012
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Objectives

Residue IE Score (max +500)
Monitors that all PHE, TYR, and TRP residues are scoring well.

Core Existence (max +1000)
Ensures that at least 25% of residues are buried in the protein core.

SS Design (max +250)
Penalizes all CYS residues. Penalizes GLY, ALA, SER, THR in helices. Penalizes GLY, ALA in sheets.

Residue Count (max +100)
Penalizes extra residues inserted beyond 110, at a cost of 20 points per residue. Players may use up to 115 residues in total.

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons