Q: Is it possible to select a puzzle and track upon starting client ?
Case number: | 845813-2007779 |
Topic: | Game: Tools |
Opened by: | Bletchley Park |
Status: | Open |
Type: | Question |
Opened on: | Thursday, May 23, 2019 - 17:03 |
Last modified: | Thursday, June 13, 2019 - 09:43 |
Is it possible to automatically load a puzzle and a track upon starting the client ?
What I would like to do is start a client on the command line and immediately load the puzzle I want by number and also select a track I want to be in.
If possible I would also like to start a script of choice upon loading a puzzle.
What are the current possibilities in this scenario ?
The question is directed at foldit developers, I seek factual answers, not opinions, thanks !
Thank you !
Might it be possible to have the cookbook open in a specific way and the track window active upon starting the clientt ? I do notice settings for that in the options.txt file, but they seemingly do not work as I expected them to.
All these little things save time when working with multiple clients.
Possible intermediate solution with recipes using the following new Lua commands:
save.LoadSolutionByName(string) Load the highest scoring solution by name
save.SaveSolution(string) Save a solution
in conjunction with
ui.GetTrackName()
Therewith you can exchange solutions from track to track "on the fly". If "string" is a track name, it's a way to work in parallel with different virtual tracks.
You might write a recipe calling for desired track names, or add these commands within existing recipes.
Sorry for the delayed response! Unfortunately, this is not currently supported. The only way to load a puzzle and select a track is through the Foldit GUI.