miscellaneous crashes, hard to reproduce.

Case number:845829-2006242
Topic:Crash/Hang
Opened by:LociOiling
Status:Open
Type:Bug
Opened on:Monday, November 26, 2018 - 19:55
Last modified:Monday, October 28, 2019 - 20:23

Since the summer 2018 updates, there seems to be a new set of crashes. The exact causes aren't clear, but they seem to strike more often during hand folding than when running a recipe. Some times moving a section with open cutpoints has caused a crash, sometimes just pulling on part of the protein is enough.

Under current versions of Windows 10, crashes cause the client to just disappear. The Foldit window closes without any additional dialog.

Use this feedback to add your crash. Tell us what you were doing when the crash occurred, including which puzzle you were working on, your wiggle power setting, and at least the general type of recipe you were using, if any.

Collecting some additional debugging information will help.

When a crash occurs, you'll often see one or more sets of "Unhandled Exception" messages in the Foldit log file, log.txt. The log file gets overwritten when you restart Foldit, so check it before restarting the client. The log file is located in c:\Foldit or wherever you've installed Foldit, so c:\Foldit\log.txt would be its typical path.

You can attach the complete log.txt to your feedback entry, or just copy the unhandled exception lines (using Notepad or the equivalent) and pasting them here.

Another possible source of information is debug.txt, which sometimes gets generated during a crash. This file summarizes the crash information. In theory, debug.txt is automatically sent to the Foldit server when you restart. In practice, most of the recent crashes don't seem to generate a debug.txt file. If you have a debug.txt, attach it to your posting. Be sure the debug.txt was from the most recent crash, since these files don't get deleted, and only get overwritten when there's a suitable crash.

(Mon, 11/26/2018 - 19:55  |  15 comments)


LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Crash on puzzle 1602, running a remix recipe on low wiggle power. No debug.txt was generated. The following exception appears in log.txt:

UNHANDLED EXCEPTION
  1: no symbol (no line)
  2: no symbol (no line)
  3: no symbol (no line)
  4: no symbol (no line)
  5: no symbol (no line)
  6: no symbol (no line)
  7: no symbol (no line)
  8: no symbol (no line)
  9: no symbol (no line)
 10: no symbol (no line)
 11: no symbol (no line)
 12: no symbol (no line)
 13: no symbol (no line)
 14: no symbol (no line)
 15: no symbol (no line)
 16: no symbol (no line)
 17: no symbol (no line)
 18: no symbol (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

This time on 1603, just moving something with open cutpoints, low wiggle power.

  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

This time on 1603, just moving something with open cutpoints, low wiggle power.

  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1603 again, just closing a cutpoint...

UNHANDLED EXCEPTION
  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1603 again, just closing a cutpoint...

UNHANDLED EXCEPTION
  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Crash on 1604, high wiggle power, guess I accidentally pulled on something?

UNHANDLED EXCEPTION
  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1605, mutate script, low wiggle power.

UNHANDLED EXCEPTION
  1: game::application::GameApplication::check_group_status +93 bytes (no line)
  2: standalone::application::StandaloneApplication::restore_best_solution +464 bytes (no line)
  3: boost::detail::function::void_function_obj_invoker0,boost::_bi::list2,boost::_bi::value > >,void>::invoke +19 bytes (no line)
  4: boost::function0::operator() +120 bytes (no line)
  5: standalone::application::ActionStandaloneCallback::on_instant_run +78 bytes (no line)
  6: interactive::application::shared::ToolActionInstant::do_launch +81 bytes (no line)
  7: interactive::application::shared::ToolAction::launch +162 bytes (no line)
  8: interactive::application::shared::launch_action +49 bytes (no line)
  9: boost::detail::function::void_function_obj_invoker0),boost::_bi::list1 > > >,void>::invoke +27 bytes (no line)
 10: boost::function0::operator() +120 bytes (no line)
 11: interactive::gui::Button::generate_click +85 bytes (no line)
 12: boost::function0::operator() +120 bytes (no line)
 13: interactive::application::shared::HotkeyTable::execute +97 bytes (no line)
 14: standalone::application::StandaloneApplication::on_key_down +310 bytes (no line)
 15: boost::detail::function::void_function_obj_invoker1,boost::_bi::list2,boost::arg<1> > >,void,enum interactive::input::Key>::invoke +19 bytes (no line)
 16: boost::function1::operator() +123 bytes (no line)
 17: interactive::gui::EventHandler::on_key_down +90 bytes (no line)
 18: interactive::gui::TopLevel::on_key_down +215 bytes (no line)
 19: interactive::guiwrapper::GUIWrapper::generic_key_down_func +79 bytes (no line)
 20: boost::detail::function::void_function_obj_invoker0,boost::_bi::list2,boost::_bi::value > >,void>::invoke +16 bytes (no line)
 21: boost::function0::operator() +120 bytes (no line)
 22: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 23: interactive::guiwrapper::win32::Win32Wrapper::win_key_func +576 bytes (no line)
 24: interactive::guiwrapper::win32::Win32Wrapper::WndProc +657 bytes (no line)
 25: AddClipboardFormatListener +1179 bytes (no line)
 26: DispatchMessageW +2426 bytes (no line)
 27: CallWindowProcW +141 bytes (no line)
 28: glDebugEntry +3687 bytes (no line)
 29: AddClipboardFormatListener +1179 bytes (no line)
 30: DispatchMessageW +2426 bytes (no line)
 31: DispatchMessageW +558 bytes (no line)
 32: DispatchMessageA +16 bytes (no line)
 33: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 34: interactive::application::interactive_main +2622 bytes (no line)
 35: game::application::game_main +1321 bytes (no line)
 36: library_main +21 bytes (no line)
 37: no symbol (no line)
 38: no symbol (no line)
 39: no symbol (no line)
 40: BaseThreadInitThunk +36 bytes (no line)
 41: RtlValidSecurityDescriptor +284 bytes (no line)
 42: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1603, clicking on the cancel button to stop a recipe.

UNHANDLED EXCEPTION
  1: interactive::application::shared::ToolApplication::stop_tool_thread +81 bytes (no line)
  2: standalone::application::macro::MacroScriptRunnerAction::on_cancel +110 bytes (no line)
  3: boost::function0::operator() +120 bytes (no line)
  4: interactive::gui::Button::generate_click +85 bytes (no line)
  5: interactive::gui::Button::on_mouse_up +90 bytes (no line)
  6: interactive::gui::TopLevel::on_mouse_up +142 bytes (no line)
  7: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +497 bytes (no line)
  8: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  9: boost::function0::operator() +120 bytes (no line)
 10: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 12: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 13: AddClipboardFormatListener +1179 bytes (no line)
 14: DispatchMessageW +2426 bytes (no line)
 15: CallWindowProcW +141 bytes (no line)
 16: glDebugEntry +3687 bytes (no line)
 17: AddClipboardFormatListener +1179 bytes (no line)
 18: DispatchMessageW +2426 bytes (no line)
 19: DispatchMessageW +558 bytes (no line)
 20: DispatchMessageA +16 bytes (no line)
 21: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 22: interactive::application::interactive_main +2622 bytes (no line)
 23: game::application::game_main +1321 bytes (no line)
 24: library_main +21 bytes (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: no symbol (no line)
 28: BaseThreadInitThunk +36 bytes (no line)
 29: RtlValidSecurityDescriptor +284 bytes (no line)
 30: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1606, no cutpoints, low wiggle power, current 20181204-a8c39fb2f8-win_x86-devprev. Just trying to move the protein into the density.

UNHANDLED EXCEPTION
  1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
  2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
  3: boost::function3::operator() +129 bytes (no line)
  4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
  5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
  6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
  7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
  8: boost::function0::operator() +120 bytes (no line)
  9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
 10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
 11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
 12: AddClipboardFormatListener +1179 bytes (no line)
 13: DispatchMessageW +2426 bytes (no line)
 14: CallWindowProcW +141 bytes (no line)
 15: glDebugEntry +3687 bytes (no line)
 16: AddClipboardFormatListener +1179 bytes (no line)
 17: DispatchMessageW +2426 bytes (no line)
 18: DispatchMessageW +558 bytes (no line)
 19: DispatchMessageA +16 bytes (no line)
 20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
 21: interactive::application::interactive_main +2622 bytes (no line)
 22: game::application::game_main +1321 bytes (no line)
 23: library_main +21 bytes (no line)
 24: no symbol (no line)
 25: no symbol (no line)
 26: no symbol (no line)
 27: BaseThreadInitThunk +36 bytes (no line)
 28: RtlValidSecurityDescriptor +284 bytes (no line)
 29: RtlValidSecurityDescriptor +234 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Puzzle 1617, wiggling with open cutpoints.

UNHANDLED EXCEPTION
  1: RaiseException +98 bytes (no line)
  2: _CxxThrowException +101 bytes (no line)
  3: numeric::xyzVector::normalize +199 bytes (no line)
  4: core::scoring::dssp::get_CA_vectors +235 bytes (no line)
  5: core::scoring::dssp::get_pairing_geometry +1081 bytes (no line)
  6: core::scoring::dssp::get_pleating +41 bytes (no line)
  7: core::scoring::dssp::StrandPairingSet::compute +205 bytes (no line)
  8: core::scoring::dssp::StrandPairingSet::StrandPairingSet +108 bytes (no line)
  9: core::scoring::dssp::Dssp::compute +1044 bytes (no line)
 10: core::scoring::dssp::Dssp::Dssp +154 bytes (no line)
 11: interactive::application::appfilter::LayerScoreFilter::compute_layers +65 bytes (no line)
 12: interactive::application::appfilter::LayerScoreFilter::apply +122 bytes (no line)
 13: interactive::util::Filter::apply_filter +593 bytes (no line)
 14: interactive::util::ReferencePoseInfo::score_pose +1784 bytes (no line)
 15: interactive::application::actions::cart::PoseLoopThreadActionCart::update_game_pose_from_work_pose +776 bytes (no line)
 16: interactive::application::actions::cart::PoseLoopThreadActionCart::minimizer_pose_updater +792 bytes (no line)
 17: boost::function0::operator() +120 bytes (no line)
 18: interactive::util::Thread::thread_entry_func +69 bytes (no line)
 19: interactive::util::Thread::win32_thread_startup_helper +14 bytes (no line)
 20: BaseThreadInitThunk +36 bytes (no line)
 21: RtlAreBitsSet +136 bytes (no line)
 22: RtlAreBitsSet +88 bytes (no line)
LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Working on puzzle 1631, had three helixes with cutpoints in between them. Touched something crashed. No debug.txt,
but a few AtomTree messages snuck in between "UNHANDLED EXCEPTION" and the first detail line.

UNHANDLED EXCEPTION
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-3, 29-1, 29-2, 29-3!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-1, 55-2, 55-3, 56-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-2, 55-3, 56-1, 56-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-1, 28-2, 28-3, 29-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-2, 28-3, 29-1, 29-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-3, 29-1, 29-2, 29-3!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-1, 55-2, 55-3, 56-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-2, 55-3, 56-1, 56-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-3, 56-1, 56-2, 56-3!
1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
3: boost::function3::operator() +129 bytes (no line)
4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
8: boost::function0::operator() +120 bytes (no line)
9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
12: AddClipboardFormatListener +1179 bytes (no line)
13: DispatchMessageW +2426 bytes (no line)
14: CallWindowProcW +141 bytes (no line)
15: glDebugEntry +3687 bytes (no line)
16: AddClipboardFormatListener +1179 bytes (no line)
17: DispatchMessageW +2426 bytes (no line)
18: DispatchMessageW +558 bytes (no line)
19: DispatchMessageA +16 bytes (no line)
20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
21: interactive::application::interactive_main +2622 bytes (no line)
22: game::application::game_main +1321 bytes (no line)
23: library_main +21 bytes (no line)
24: no symbol (no line)
25: no symbol (no line)
26: no symbol (no line)
27: BaseThreadInitThunk +36 bytes (no line)
28: RtlAreBitsSet +136 bytes (no line)
29: RtlAreBitsSet +88 bytes (no line)

LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Working on puzzle 1631, had three helixes with cutpoints in between them. Touched something crashed. No debug.txt,
but a few AtomTree messages snuck in between "UNHANDLED EXCEPTION" and the first detail line.

UNHANDLED EXCEPTION
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-3, 29-1, 29-2, 29-3!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-1, 55-2, 55-3, 56-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-2, 55-3, 56-1, 56-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-1, 28-2, 28-3, 29-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-2, 28-3, 29-1, 29-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 28-3, 29-1, 29-2, 29-3!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-1, 55-2, 55-3, 56-1!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-2, 55-3, 56-1, 56-2!
core.kinematics.AtomTree: [ ERROR ] No proper DoF can be found for these four atoms: 55-3, 56-1, 56-2, 56-3!
1: interactive::application::actions::cart::ActionCartPull::pull_down +139 bytes (no line)
2: boost::detail::function::void_function_obj_invoker3,boost::_bi::list4,boost::_bi::value,boost::arg<1>,boost::_bi::value > >,void,interactive::gui::Point2D const &,int,bool>::invoke +25 bytes (no line)
3: boost::function3::operator() +129 bytes (no line)
4: interactive::gui::EventHandler::on_mouse_down +90 bytes (no line)
5: interactive::gui::TopLevel::on_mouse_down +209 bytes (no line)
6: interactive::guiwrapper::GUIWrapper::generic_mouse_button_func +412 bytes (no line)
7: boost::detail::function::void_function_obj_invoker0,boost::_bi::list5,boost::_bi::value,boost::_bi::value,boost::_bi::value,boost::_bi::value > >,void>::invoke +27 bytes (no line)
8: boost::function0::operator() +120 bytes (no line)
9: interactive::guiwrapper::GUIWrapper::enqueue_event +76 bytes (no line)
10: interactive::guiwrapper::win32::Win32Wrapper::win_mouse_button_func +179 bytes (no line)
11: interactive::guiwrapper::win32::Win32Wrapper::WndProc +1153 bytes (no line)
12: AddClipboardFormatListener +1179 bytes (no line)
13: DispatchMessageW +2426 bytes (no line)
14: CallWindowProcW +141 bytes (no line)
15: glDebugEntry +3687 bytes (no line)
16: AddClipboardFormatListener +1179 bytes (no line)
17: DispatchMessageW +2426 bytes (no line)
18: DispatchMessageW +558 bytes (no line)
19: DispatchMessageA +16 bytes (no line)
20: interactive::guiwrapper::win32::Win32Wrapper::start +389 bytes (no line)
21: interactive::application::interactive_main +2622 bytes (no line)
22: game::application::game_main +1321 bytes (no line)
23: library_main +21 bytes (no line)
24: no symbol (no line)
25: no symbol (no line)
26: no symbol (no line)
27: BaseThreadInitThunk +36 bytes (no line)
28: RtlAreBitsSet +136 bytes (no line)
29: RtlAreBitsSet +88 bytes (no line)

Joined: 03/05/2015
Groups: Gargleblasters

Loci this is interesting. I will start (after a long period of not) reporting the UEs I've experienced in the Mac client again as I think there are definitely some more bugs to be worked out. Sometimes moving a segment (I've noticed this mostly with puzzles with banded cysteines) will crash with a UE... other times, closing or changing a track... closing a puzzle... holding one's mouth slightly wrong when working a segment (no evidence yet that this actually causes the crash but a working theory) :-)

Anyway your diligence is exemplary and I'll follow suit.

LociOiling's picture
User offline. Last seen 1 hour 44 min ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Another one, puzzle 1644, wiggling on low with one open cutpoint.

UNHANDLED EXCEPTION
1: RaiseException +98 bytes (no line)
2: _CxxThrowException +101 bytes (no line)
3: numeric::xyzVector::normalize +199 bytes (no line)
4: core::scoring::dssp::get_CA_vectors +235 bytes (no line)
5: core::scoring::dssp::get_pairing_geometry +1081 bytes (no line)
6: core::scoring::dssp::get_pleating +41 bytes (no line)
7: core::scoring::dssp::StrandPairingSet::compute +205 bytes (no line)
8: core::scoring::dssp::StrandPairingSet::StrandPairingSet +108 bytes (no line)
9: core::scoring::dssp::Dssp::compute +1044 bytes (no line)
10: core::scoring::dssp::Dssp::Dssp +154 bytes (no line)
11: interactive::application::appfilter::LayerScoreFilter::compute_layers +65 bytes (no line)
12: interactive::application::appfilter::LayerScoreFilter::apply +122 bytes (no line)
13: interactive::util::Filter::apply_filter +593 bytes (no line)
14: interactive::util::ReferencePoseInfo::score_pose +1784 bytes (no line)
15: interactive::application::actions::cart::PoseLoopThreadActionCart::update_game_pose_from_work_pose +776 bytes (no line)
16: interactive::application::actions::cart::PoseLoopThreadActionCart::minimizer_pose_updater +792 bytes (no line)
17: boost::function0::operator() +120 bytes (no line)
18: interactive::util::Thread::thread_entry_func +69 bytes (no line)
19: interactive::util::Thread::win32_thread_startup_helper +14 bytes (no line)
20: BaseThreadInitThunk +36 bytes (no line)
21: RtlAreBitsSet +136 bytes (no line)
22: RtlAreBitsSet +88 bytes (no line)

vakobo's picture
User offline. Last seen 1 day 18 hours ago. Offline
Joined: 06/05/2008
Groups: Russian team

Have couple of crashes with 1749 on Win10 x64.

There is log.txt in attachment and scriptlog.default.xml :
<?xml version="1.0" encoding="UTF-8"?>


TvdL DRemixW 3.1.2
Bugfix and specifying slot names more. Tx LociOiling
Fixed problem for big proteins.
102398
204253
0
0


Computing puzzle properties
Mutables found
Design puzzle
Puzzle is a symmetry puzzle or has bonuses
Computing Active Subscores
Active subscore: Clashing
Active subscore: Pairwise
Active subscore: Packing
Active subscore: Hiding
Active subscore: Bonding
Active subscore: Ideality
Active subscore: Backbone
Active subscore: Sidechain
Active subscore: Reference
Setting default mutate options
Active slot 4 is total
Active slot 5 is loctotal
Active slot 6 is Clashing
Active slot 7 is Pairwise
Active slot 8 is Packing
Active slot 9 is Hiding
Active slot 10 is Bonding
Active slot 11 is Ideality
Active slot 12 is Backbone
Active slot 13 is Sidechain
Mutate options are now:
Mutates after each rebuild, after qStab, after Fuzing.
Mutate area is Rebuild part and surroundings
Active slot 4 is total
Active slot 5 is loctotal
Active slot 6 is Clashing
Active slot 7 is Pairwise
Active slot 8 is Packing
Active slot 9 is Hiding
Active slot 10 is Bonding
Active slot 11 is Ideality
Active slot 12 is Backbone
Active slot 13 is Sidechain
Mutate options are now:
Mutates after each rebuild, after qStab, after Fuzing.
Mutate area is Rebuild part and surroundings
Tvdl enhanced DRemixW 3.1.1 Based on rav4pl DRW 3.4
Length of remix: 3 to 5
remix area: 1-100
Nr of remix each try: 30
Clear retry blockings if gain raises above 100 pts
Initial shake after remix with CI=0.31
Nr of full cycles: 40
Main cycle nr 1
Searching worst scoring parts of len 3
63-65 65-67 64-66 31-33
Deepremix started at score: 21970.896
DR 1.3.1 63-65 30 times. Wait... Current score: 21970.896
Nr of remix found 30
Slotlist: 4=6=10 5 7=12 8 9=13 11
Stabilized score: 21965.949 from slot 4(total)
Stabilized score: 21968.698 from slot 5(loctotal)
Stabilized score: 21957.569 from slot 7(Pairwise)
Stabilized score: 21955.947 from slot 8(Packing)
Stabilized score: 21943.81 from slot 9(Hiding)
Stabilized score: 21957.527 from slot 11(Ideality)
Fuzing best position.
DR 1.3.2 65-67 30 times. Wait... Current score: 21970.896
Nr of remix found 6
Slotlist: 4=5=7=8=10=12 6=11 9=13
Stabilized score: 21958.88 from slot 4(total)
Stabilized score: 21884.398 from slot 6(Clashing)
Stabilized score: 21874.562 from slot 9(Hiding)
Fuzing best position.
DR 1.3.3 64-66 30 times. Wait... Current score: 21970.896
Nr of remix found 6
Slotlist: 4=5=8=10=12 6=13 7 9 11
Stabilized score: 21943.067 from slot 4(total)
Stabilized score: 21922.331 from slot 6(Clashing)
Stabilized score: 21934.114 from slot 7(Pairwise)
Stabilized score: 21895.796 from slot 9(Hiding)
Stabilized score: 21925.313 from slot 11(Ideality)
Fuzing best position.
DR 1.3.4 31-33 30 times. Wait... Current score: 21970.896
Nr of remix found 5
Slotlist: 4 5=7=8=10=13 6=9=12 11
Stabilized score: 21967.338 from slot 4(total)
Gained another 15.341 pts.
Stabilized score: 21986.237 from slot 5(loctotal)
Stabilized score: 21952.959 from slot 6(Clashing)
Stabilized score: 21964.448 from slot 11(Ideality)
Fuzing best position.
Gained another 2.326 pts.
Gained another 1.848 pts.
Gain from slots 5=7=8=10=13(RB0)
Deepremix gain: 19.516
Searching worst scoring parts of len 4
63-66 64-67 62-65 65-68
Deepremix started at score: 21990.413
DR 1.4.1 63-66 30 times. Wait... Current score: 21990.413
Nr of remix found 3
Slotlist: 4=5=6=7=9=10=13 8=11 12
Stabilized score: 21909.271 from slot 4(total)
Stabilized score: 21808.884 from slot 8(Packing)
Stabilized score: 21863.844 from slot 12(Backbone)
DR 1.4.2 64-67 30 times. Wait... Current score: 21990.413
Nr of remix found 9
Slotlist: 4=5=7=10=11=12 6 8 9 13
Stabilized score: 21985.737 from slot 4(total)
Stabilized score: 21840.979 from slot 6(Clashing)
Stabilized score: 21982.639 from slot 8(Packing)
Stabilized score: 21905.821 from slot 9(Hiding)
Stabilized score: 21736.601 from slot 13(Sidechain)
Fuzing best position.
Gained another 1.002 pts.
Gained another 8.134 pts.
Gain from slots 4=5=7=10=11=12(RB5)
DR 1.4.3 62-65 30 times. Wait... Current score: 21999.55

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Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, RosettaCommons