Score Category Importance

Case number:699969-2006169
Opened by:S0ckrates
Opened on:Saturday, November 3, 2018 - 05:51
Last modified:Wednesday, November 7, 2018 - 21:44

Has there ever been sliders for things other than clashing importance? I know that Wiggle Power is a way to configure ideality importance, but the notion came to me while I was working on the electron density puzzle; maybe have wiggle and shake prioritize density bonus a little more than ideality when I'm going from hand-folded skeleton to fully stabilized protein.

(Sat, 11/03/2018 - 05:51  |  4 comments)

frood66's picture
User offline. Last seen 1 day 22 hours ago. Offline
Joined: 09/20/2011
Groups: Marvin's bunch

LOL yes there have been - years ago - they were an outstanding disaster.

Joined: 05/19/2017
Groups: None

Fill me in: what exactly went wrong? Was the UI unusable? Did they simply just not work?

LociOiling's picture
User offline. Last seen 51 min 29 sec ago. Offline
Joined: 12/27/2012
Groups: Beta Folders

Not sure about exactly how it went, but the unimplemented Lua functions like are a clue.

(The "unimplemented" functions are actually stubs that currently don't do anything.)

There were settings for shake and wiggle accuracy in the behavior dialog:

Here's a discussion of what they did:

Wiggle Power is the replacement for wiggle accuracy:

Joined: 05/19/2017
Groups: None

Thanks Loci. It's cool that this sort of thing has been explored before, but not in the way that I was thinking about it.


Developed by: UW Center for Game Science, UW Institute for Protein Design, Northeastern University, Vanderbilt University Meiler Lab, UC Davis
Supported by: DARPA, NSF, NIH, HHMI, Amazon, Microsoft, Adobe, Boehringer Ingelheim, RosettaCommons